Monday, February 21, 2011

Gamma Correct in MAYA

1. Create a gamma correct, then change its 3 values to 0.455. 

2. Middle mouse drag image to gamma correct. Connect to Value


3. Then, connect gamma correct to Shader ball's color or diffuse


BE CAREFUL: DON'T USE GAMMA CORRECT IN  NORMAL MAP, BUMP MAP AND SPE MAP.

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